Refraction

The direction of propagation of an obliquely incident (0°< i < 90°) ray of light that enters the other medium, changes at the interface of the two media. This phenomenon is called refraction of light.

 

Image result for refraction and reflection of light

Snell experimentally obtained the following laws of refraction:

(i) The incident ray, the refracted ray and the normal to the interface at the point of incidence, all lie in the same plane.

(ii) The ratio of the sine of the angle of incidence to the sine of angle of refraction is constant. Remember that the angles of incidence (i) and refraction (r) are the angles that the incident and its refracted ray make with the normal, respectively. We have

 = µ21

Where µ21 is a constant, called the refractive index of the second medium with respect to the first medium. This equation is known as Snell’s law.

 The refractive index is defined as the ratio between the speed of light in vacuum to that in the medium.

Refractive index = c/v (where c is speed in vacuum and v is speed in medium).

Let v1 be the speed of light in medium 1 and v2 be the speed of light in medium 2 then,

Where n12 is the refractive index of medium 1 with respect to medium 2.

 

If medium 1 is vacuum or air, then the refractive index of medium 2 is considered with respect to vacuum. This is called the absolute refractive index of the medium.

 

If c is the speed of light in the air and v is the speed of light in any medium then refractive index nm of the medium would be

  refractive index of medium

If µ21 > 1, r < i, i.e., the refracted ray bends towards the normal. In such a case medium 2 is said to be optically denser (or denser, in short) than medium 1. On the other hand, if µ21 <1, r > i, the refracted ray bends away from the normal. This is the case when incident ray in a denser medium refracts into a rarer medium.

If n21 is the refractive index of medium 2 with respect to medium 1 and n12 the refractive index of medium 1 with respect to medium 2, then it should be clear that